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Templates / Contract

Free VFX Contract Template

A VFX contract covers the scope of shot finishing, payment schedule, review rounds, ownership, portfolio use, limits, and how the project ends.

VFX Contract template preview

Language:

en

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Last updated:

October 2026

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Shots need to come back on time and sit in the cut like they were always there, not fall apart on edges, grain, or blacks once editorial drops them in. This VFX contract covers the parts that usually trigger surprises, so the handoff from plates to finals stays clear, with headings in post red and workwear indigo under Raleway and Inter.

The opening ties the agreement to an accepted proposal and spells out what gets delivered for the agreed shot list, including what needs to arrive before any shot starts: timecodes, an edit reference, and original plates, with EDL or XML details confirmed before pulls. The middle sections pin down the booking invoice and final invoice, what “two rounds” of notes means, what happens when notes arrive in fragments, and when extra work needs approval in writing, so the client reads the review process before they get to the last signature line... and knows what counts as a change.

  • This VFX Contract sits alongside the Links the agreement to the accepted proposal and names the terms that control intake, reviews, billing, and finals handover.
  • What I’m doing Defines shot finishing for the agreed shot list and lists the deliverables, plus what needs to arrive first so work can start on a shot.
  • Payment Prices the 25% booking invoice and 75% final invoice, sets 14-day due dates, and states what happens when payment goes overdue.
  • Review notes Defines two rounds of revisions per shot, asks for consolidated notes, and requires written approval before work outside the rounds or shot list continues.
  • Ending the project Explains how written notice works, what gets invoiced up to the end date, and includes the Signature for signing.

The last pages cover ownership of finished outputs after payment, what stays with the artist as working files even when a script handoff is part of delivery, and how portfolio use gets handled when a project is under embargo. The ending section explains how either side can stop the work, what gets paid for and handed over up to the end date, and the signature block is ready for online signing.

We went from spending hours on every proposal to creating fully customized ones in under 5 minutes. That's not an exaggeration - we timed it.

Yazan & Mawaheb
Yazan & MawahebAgency Owners

What to include in a VFX contract

PartWhat it covers

This VFX Contract sits alongside the

Frames the contract as the terms that sit next to an accepted proposal, covering intake, review handling, billing, and how finals get handed over.

What I’m doing

Defines the shot finishing work against the agreed shot list, lists what gets delivered, and states what materials need to arrive before any shot starts.

Payment

Sets the 25% booking invoice and 75% final invoice, keeps invoices due within 14 days, and pauses work and deliveries when an account goes overdue.

Review notes

Defines two revision rounds per shot, asks for consolidated notes, and requires written approval before any out-of-scope rework or extra rounds begin.

Who owns what

Transfers ownership of the finished outputs after full payment, while keeping ownership of working files and methods, even when a script handoff is included.

Portfolio use

Allows showing finished shots in a portfolio unless an embargo or privacy request arrives in writing before first delivery, with timing control around release dates.

Problems and limits

Commits to fixing confirmed spec misses, and sets limits around issues caused by source material, upstream colour management, missing information, or cut changes.

Ending the project

Explains how either side ends the project with written notice, what gets paid for up to the end date, what gets handed over after payment, and includes a Signature block.

Who it is for

VFX artists, compositors, and post-production freelancers delivering shot work back to producers, editors, and post supervisors.

The contract in full

This VFX Contract sits alongside the accepted proposal and covers the VFX shot finishing I do for you on this project. It’s written so shots can move off your timeline, through comp, and back into your edit with clear notes and no surprises. By signing the proposal or asking me to start, you’re agreeing to the terms below, including how I take in plates, how I handle reviews, and how I bill and hand over finals.

What I’m doing

I’ll complete the VFX shot finishing described in the accepted proposal, for the shots you’ve agreed with me on the shot list. That work is delivered shot-by-shot in the formats we confirm before finals, so each shot drops back into your cut cleanly.

What you get is listed below. To start any shot, I need a shot list with timecode in and out, an edit reference, and the original plates. If you have an EDL or XML, send it and I’ll confirm handles, frame rate, and naming before I pull plates and begin.

* Finished shots for edit * Shot-by-shot handback notes * Matte exports as needed * EXR sequence option * Nuke script handoff option * Review movies

Payment

To book the work, I invoice 25% of the agreed price when the proposal is signed. I schedule the project once that booking invoice is paid. I invoice the remaining 75% when the finished work is handed over, meaning the final deliverables for the agreed shot list are ready for you to download or receive.

Each invoice is due within 14 days of the invoice date. If an invoice goes overdue, I’ll pause further work and hold any new deliveries until the account is back up to date. If a deadline is tied to an unpaid invoice, you accept that the schedule may slip by the length of the payment delay.

Review notes

I include two rounds of revisions per shot. A “round” means you send one consolidated set of notes for that shot against the current cut and reference, and I address those notes and send an updated review movie or updated deliverable for approval.

If you send notes in fragments over several days, I’ll ask you to roll them into the next round so I can keep momentum across the shot list. If the edit changes after I’ve started, I’ll tell you what can be re-used and what needs rework (re-roto, re-track, re-render, re-grain). Anything beyond the agreed rounds or shot list is quoted and approved in writing before I continue.

Who owns what

Once you’ve paid the invoices in full, you own the finished outputs I deliver for your project, in the formats we agreed (for example editorial renders, EXR sequences, and any matte exports included in the delivery). You can use those outputs as part of your program, campaign, or film without coming back to me for permission.

I keep ownership of my working files, project setups, templates, scripts, caches, and tools, even if I hand over a Nuke script option as part of delivery. A script handoff is for your pipeline continuity, not a transfer of my underlying methods. I’m not required to supply working files unless we agreed that in writing.

Portfolio use

I may show finished shots from this project in my portfolio, reel, website, or pitch deck, because that’s how I prove what I do. If the work is under embargo, unreleased, or you need it kept private for any reason, tell me in writing before first delivery and I won’t post it.

If you’re fine with portfolio use but need timing control, send me the release date or the review window you’re working to, and I’ll hold off until that point. I won’t share plates, offline cuts, client notes, or anything that exposes your wider edit. When I do show the work, I’ll keep it to the final shot and basic context only.

Problems and limits

I’m responsible for delivering the work I agreed to, in the formats and colour specs we confirmed, and for taking reasonable care with the media you send me. If something I deliver is wrong because I missed a spec we confirmed in writing (frame rate, colour space, naming, handles), I’ll fix it as a priority.

I’m not responsible for issues caused by source material, last-minute cut changes, or missing information, like plates with heavy compression, broken timecode, mismatched colour management upstream, or reference that doesn’t match the current cut. I also can’t cover knock-on losses like missed client bookings or lost ad spend. If a problem comes up, tell me quickly and I’ll propose the fastest fix and any cost impact before I proceed.

Ending the project

Either of us can end the project by giving written notice. In that notice, I’ll ask you to confirm what you want handed over and what you want me to stop working on, because a clean stop matters more than a rushed one.

You pay for the work I’ve completed up to the end date, including any shots in progress that can be packaged up for handover. After that invoice is paid, I’ll deliver what’s done to that point in the most usable form available (for example latest renders, notes, and any agreed files that are ready). If the booking payment has been made and you cancel before I start, I’ll either apply it to a rescheduled start date or credit it against time already held and admin already done, based on what’s actually occurred.

Signature

Legal Notice: Please consult legal advice and carefully review the content of this contract template before implementing this template in your business.

Questions about this contract template

What should a VFX contract include?

A VFX contract usually covers the agreed shot list and deliverables, payment timing, review rounds, ownership of outputs and working files, portfolio use, and limits on responsibility. This one also states what needs to arrive before any shot starts and how the project can be ended with a clean handover.

How many revision rounds should a VFX contract allow?

Two rounds per shot is a common baseline because it puts a clear edge around review cycles. This contract defines a round as one consolidated set of notes per shot, and quotes anything beyond the agreed rounds or shot list before continuing.

What do you need from me to start a VFX shot?

A shot usually needs timecode in and out, an edit reference, and the original plates before work can start. This contract also calls out sending an EDL or XML so handles, frame rate, and naming can be confirmed before plates get pulled.

When does the client own the VFX work?

Ownership of the finished outputs transfers after invoices are paid in full. The contract keeps ownership of working files, setups, templates, scripts, caches, and tools with the artist, even when a script handoff is part of delivery.

Can a VFX artist show the finished shots in a portfolio?

Portfolio use is allowed for finished shots, because that’s how the work gets shown and sold. The contract allows an embargo or privacy restriction if the client sends the request in writing before first delivery, and it avoids sharing plates, cuts, or client notes.

What happens if a client pays late on a VFX job?

Late payment can pause work and hold new deliveries until the account is brought up to date. This contract also warns that deadlines tied to an unpaid invoice can slip by the length of the payment delay.

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